Since we now know how to move the HokieBird around, we need to determine what actions we should do.
This where the commands come in. We know that if there is a square in front of the bird then we can move.
We also know that if the road turns right or left we can make the HokieBird turn in that direction.
The first condition will be move(3). This is used to move the bird forward by 3 squares.
Turning left and right is similar with the move_left() and move_right() commands.
Placing any of these commands in the command boxes will move the HokieBird in order of the commands, if they are valid.